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Will Anderson
Video Game Developer
The Arcade
The Arcade is a set of 3 retro games created using a custom engine built on top of the SFML Framework.
Tetris, Asteroids and Arkanoid all exist within one game, with multiplayer modes, full settings menu & robust, high-performing engine.
Impossible Rescue
A 10-man team project including art, design and programming disciplines. Platformer based on Impossbile Mission created using a University-provided engine built on top of the Cocos2Dx framework.
I was in charge of the companion "Shadow", scene transitions and other supporting elements.
Console Snake
My first experience of C++, Snake in the console window.
Simple snake game running in the console window, with added AI using the A* Path-finding algorithm with heavy optimisations to achieve frame rates above 1 million.
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